Category Archives: Youtube Demonstration

Super Kart Racing Menu Progress Update

Development continues: You’ll notice updated menus in this update. Local leaderboards are working, Settings menu sliders and buttons are all returning values and saving them. Credits menus is now implemented and awaiting being filled out with backer names from the crowdfunding campaigns.


Creating a Vehicle Color Selection Menu – Unity Game Engine

I was working on a way to setup custom paint color and logo selection in my menu system for Super Kart Racing. The following tutorial is a walk-through of exactly how I got that working for my game. Thought I’d share the knowledge.

Feature Outdoor track based on Daytona

This is the experience I want to do for the feature outdoor track. I think I want to put the concepts for the outdoors aside for right now and reproduce Daytona. Of course all branding, logos, etc. would not be featured and the track itself would be modified to not be an exact replica.

Modular City Kit – Unity Engine

In the vein of giving back to the community, here is another cool freebie. These are low poly modular street sections and buildings that can be used to populate your own city in Unity. The video demonstrates how to use the pieces and contains the download link for the Unity project source. Enjoy!

If you’d like several other free Unity project downloads visit:
fatbox Software Resources Page

Setting up simple vehicle AI in Unity

Latest tutorial upload for all of you Unity folks. This is a video that will help you get simple AI going in your racing or traffic games. The video includes a 1.4MB download of the entire Unity project seen in this tutorial (look in the video description).

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Creating Custom Control Layouts – Unity Game Engine

Latest tutorial per user requests. This will help you setup and save custom control setups in your PC/Mac and iOS/Android projects.I’ve included the entire Unity project folder ZIP, as a link in the Youtube video description.

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Checkpoint and Lap System for Unity

This is a small project that teaches you how to implement a simple checkpoint system and lap system. The checkpoint system is used to prevent cheating (i.e. backing up and driving over the finish line to increase lap count.) The player vehicle must pass through a series of checkpoints (which you determine), before the lap counter will increment.

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Creating a Character Select Menu in Unity

Latest Unity tutorial up on Youtube. There is also a link in the description to instantly download the completed tutorial project.

GUI Textures for Mobile Touch Input

You have to go and grab the Unity project on my Creating a Driveable Vehicle tutorial first (On my Youtube Channel). This tutorial will get you going setting up GUITextures as UI control objects for iOS and Android though you can apply it’s principles into a different script and game project.

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Unity Level Unlocking System Using PlayerPrefs

Finished up this simple tutorial demoing a system similar to what I use in my iOS projects. Wanted to share the knowledge.