I’ve been pretty busy on this one. Here is a finished 2d track concept based on the real world location Rock Island, IL. This is basically the drawing I will use to model the track and place major landmarks.
Well here is the newest announcement! The Kickstarter campaign has kicked off. I’m running the Kickstarter to tie up the funding for the development of Super Kart Racing. Indiegogo did a little less than half, but did not cover all of the funds needed. We were told to go with a more well known crowdfunding platform like Kickstarter and we listened. Please visit and share if you can 🙂
These are the first revision of menu screen mockups I’ve finished. More than likely they will undergo some changes to design or aesthetic, but for the most part they are solid. Looking forward to cutting these up and plugging them into NGUI atlases soon.
I was working on a way to setup custom paint color and logo selection in my menu system for Super Kart Racing. The following tutorial is a walk-through of exactly how I got that working for my game. Thought I’d share the knowledge.